Research with AI/ML tools, Synthesis, Inference and more.
Outdoor 3D billboard screens using anamorphic perspectives to create the illusion of depth.
Experimentation through research, development and play.
Experiments in UE5 with Realtime Raytracing for high-end render solutions.
Research using GPU rendering techniques with Cinema 4D to quickly iterate high-quality production assets.
Experiments with 3D character design & digital fashion
Deep-faking over a Digital Human made in Unreal Engine.
Our first steps into the AI space: GANs
Creating a series of motion graphics animations using footage shot from the stratosphere.
Creating two full length CG ads. Including car rigging, animating, 3D rendering and compositing.
Creating a series of motion graphics and CGI animations for Absolut.
Using Octane Render with Cinema 4D to render Architecture Visualization and build XR experiences.
Some of our most recently created website builds.
Playing around with fluid, using WEBGL code.
Press "P" or "Spacebar" for effects.